Wednesday, May 21, 2014

Unit VI

Memory

  • the persistence of learning over time through the storage and retrieval of information. 
The Memory Process
  • Encoding
    • the processing of information into the memory system
  • Storage
    • the retention of encoded material over time
  • Retrieval 
    • the process of  getting the information out of memory
Recall v. Recognition
  • with recall- you must retrieve information from your memory (fill-in-the-blank)
  • with recognition- you must identify the target from possible thought (multiple-choice)
Flashbulb Memory 
  • a clear moment of an emotionally significant moment or event
Types of Memory
  • Sensory Memory
    • immediate, initial recording of sensory information in the memory system
    • stored just for an instant, and most gets unprocessed 
  • Short-Term Memory
    • memory that hold a few items briefly
    • seven digits (plus or minus two)
    • information will be stored long-term or be forgotten
    • working memory
      • another way of describing the use of short-term memory
      • 3 parts
        • audio
        • visual
        • integration of audio and visual (controls where your attention lies)
  • Long-Term Memory
    • the relatively permanent and limitless storehouse of the memory system
Automatic Processing
  • unconscious encoding of incidental information
  • you can encode space, time, and word meaning w/o effort
  • things can become automatic with practice
Effortful Processing 
  • encoding the requires attention and conscious effort
  • rehearsal is the most common effortful processing technique
  • through enough rehearsal, what was effortful becomes automatic
Encoding
  • the next-in-line effect
    • we seldom remember what the person has just said or done if we are next
Spacing Effect
  • we encode better when we study or practice over time
  • DO NOT CRAM
Serial Positioning Effect
  • tendency to recall best the last and first items in a list
Types of Encoding
  • semantic encoding- the encoding of meaning, like the meaning of words
  • acoustic encoding- the encoding of sound, especially the sounds of words
  • visual encoding- the encoding of picture images
Tricks to encode
  • use imagery: mental pictures
  • mnemonic devices use imagery
Chunking
  • organizing items into familiar, manageable units 
  • often will occur automatically
Types of LTM
  • Explicit (Declarative)- recalls facts with conscious thought
  • Implicit (Nondeclarative)- routine; recall without declarative memory
Relative Failure
  • Practice interference
    • the disruptive effect of prior learning on the recall of new information
  • retroactive interference
    • the disruptive effect of new learning on the recall of old information
Misinformation Effect
  • incorporation misleading information into one's memory of an event
Video: 
Learning
Associative Learning
  • learning that certain events occur together (diet and workout)
Types of Learning
Classical Conditioning
  • Ivan Pavlov- studied dog behavior
  • learned response to an UCS
Unconditioned Stimulus (UCS)
  • a stimulus that naturally and automatically triggers a response
Unconditioned Response (UCR)
  • the unlearned, naturally occurring response to the UCS
Conditioned Stimulus (CS)
  • originally irrelevant stimulus that, after association with the UCS, comes to trigger a response
Conditioned Response (CR)
  • the learned response to a previously neutral stimulus
Pavlov's 5 Stages of Learning
  1. Acquisition 
    • the initial stage of learning 
    • the phase where the neutral stimulus is associated with the UCS so that the neutral stimulus comes to elicit the CR (thus becoming the CS)
  2. Extinction 
    • the diminishing of a conditioned response
  3. Spontaneous Recovery
    • the reappearance after a rest period of an extinguished conditioned response
  4. Generalization
    • the tendency, once a response has been conditioned, for stimuli similar to the CS to elicit similar responses
  5. Discrimination 
    • the learned ability to distinguish between a CS and other stimuli that does not signal UCS.
Operant Conditioning
  • a type of learning in which behavior is stregnthed if followed by reinforcement or diminished if followed by punishment
Classical v. Operant
  • they both use acquisition, discrimination, SR, generalization, and extinction
  • classical conditioning is automatic
  • operant conditioning involves behavior where one can influence their environment with behaviors which have consequences 
The Law of Effect
  • Edward Thorndike 
  • rewarded behavior is likely to occur
B.F Skinner
  • Shaping
    • procedure in operant conditioning in which reinforcers guide behavior closer and closer towards a goal
  • Reinforcer
    • any event that STRENGTHENS the behavior it follows 
    • two types: positive and negative
  • Positive Reinforcer 
    • stregnthens a response by presenting a stimulus after a response 
  • Negative Reinforcer
    • strengthens a response by reducing or removing an adverse stimulus
Punishment
  • any event that WEAKENS the behavior that it follows
  • Positive punishment 
    • something bad is added in order to decrease an unwanted stimulus 
    • spanking, speeding ticket
  • Negative Punishment
    • something good is removed to cause an unwanted behavior to decrease 
    • taking phone up, grounded
Primary Reinforcer
  • an innately reinforcing stimulus
Conditioned (Secondary) Reinforcer
  • a stimulus that gains its reinforcing power through its association with a primary reinforcer
Reinforcement Schedules 
  • Continuous Reinforcement 
    • reinforcing the desired response every time it occurs
  • Partial Reinforcement
    • reinforcing a response only part of the time 
    • the acquisition process is slower
    • greater resistance to extinction 
  • Fixed-Ratio Schedule
    • a schedule that reinforces a response only after a specified number of resoponses
  • Variable-Ratio Schedule
    • a schedule of reinforcement that reinforces a response after an unpredictable number of responses
  • Fixed-Interval Schedule
    • schedule of reinforcement that reinforces a response only after a specified time has elapsed 
  • Variable-Interval Schedule 
    • schedule of reinforcement that reinforces a response at unpredictable time intervals
Token Economy
  • every time a desired behavior is performed, a token is given
  • they can trade tokens in for a variety of prizes (reinforcements)
  • used in homes, prisons, mental institutions, and schools
Observational Learning
  • Albert Bandura and his BoBo Doll
  • we learn through modeling behavior from others
  • observational learning + operant learning = Social Learning Theory
Latent Learning
  • sometimes learning is not immediately evident 
Insight Learning
  • some animals learn through the "ah ha" moment

States of Consiousness
  • sleep, hypnosis, drugs
Sleep
  • sleep is a stage of consciousness
  • less aware of our surroundings
Why do we Daydream?
  • can help us prepare for future events
  • can nourish our social development
  • can substitute for impulsive behavior
Fantasy Prone Personalities
  • someone who imagines and recalls experiences with lifelike vividness and who spends considerable time fantasizing 
Biological Rhythms
  • annual cycles: seasonal variations (bears hibernation)
  • 28 day cycles: menstrual cycle
  • 24 hour cycle: our circadian rhythms 
  • 90 Minute cycle: sleep cycle 
Circadian Rhythms
  • our 24 hour biological clock
  • our body temperature and awareness changes throughout the day
  • it is best to take a test or study during your circadian peaks
Sleep Stages
  • there are 5 identified stages of sleep 
  • it takes about 90-100 minutes to pass through the 5 stages 
  • the brains's waves will change according to the sleep stage you are in
  • the first 4 stages are known as NREM sleep
  • 5th is call REM sleep
Stage 1
  • kind of awake, kind of asleep
  • only lasts for a few minutes, and you usually experience it once a night
  • eyes begin to roll slightly
  • your brain produces theta waves (high amplitude, low frequency)
Stage 2 
  • follows stage 1 and is the "baseline" of sleep 
  • part of the 90 minute cycle and occupies approximately 15-60% of sleep
  • more theta waves that get progressivley slower
  • begin to shop sleep spindles (short bursts of rapid brain waves
Stages 3 and 4
  • slow wave sleep
  • you produce delta waves
  • if awoken you will be very groggy
  • vital for restoring the body's growth hormones and good overall health
  • may last 15-30 minutes 
  • it is call "slow wave" sleep because brain activity slows down dramatically from the "theta" rhythm of stage 2 to a much slower rhythm called "delta" and the height or amplitude of the waves increase dramatically
REM Sleep
  • Rapid eye movement
  • brain is very active
  • dreams usually occur in REM
  • body is essentially paralyzed
  • composes 20-25% of normal nights sleep 
  • breathing, heart rate and brain wave activity quicken 
  • vivid dreams can occur
  • from REM, you go back to stage 2
Sleeping Disorders
Insomnia
  • persistent problems falling asleep
  • affects 10% of the population
Narcolepsy
  • suffer from sleeplessness and may fall asleep at unpredictable or inappropriate times
  • directly into REM sleep
  • less than .001% of the population
Sleep Apnea 
  • a person stops breathing in their sleep 
  • wake up immediately, gasps for air, then falls back asleep
  • very common, especially in heavy males
Night Terrors
  • a sleep disorder charcterized by high arousal and an appereance of being terrified
  • occur in stage 4, not REM, and are not often remembered
Sleep-Walking (Somnambulism)
  • sleepwalking is a sleep disorder affecting and estimated 10% of all humans at least once in their lives
  • sleep walking most often occurs during non-REM sleep early in the night.
Dreams
  • a sequence of images, emotions, and thoughts passing through a sleeping person's mind
  • Manifest content
    • the remembered story line of a dream
  • Latent Content
    • the underlying meaning of a dream
Freud's Wish-Fulfillment Theory
  • dreams are the key to understanding our inner conflicts
  • ideas that are hidden in our unconsciousness
  • manifest and latent content
Information-Processing Theory
  • dreams act to sort out and understand the memories that you experience that day
  • REM sleep does increase after stressful events
Activation-Synthesis Theory
  • during the night our brain stem releases random neural activity, dreams may be a way to make sense of this activity
Video